ogs::core::Abilities | A set of ability scores |
ogs::core::PartialMethod | A method that directly maps ability types to ability scores |
ogs::core::Ability | A basic characteristic of an entity |
ogs::magic::Ability | An ability with extended support for magic |
ogs::core::AverageMethod | A method that generates average ability scores |
ogs::core::DirectMethod | A method that generates a direct ability score |
ogs::core::Event | An event that describes the change(s) made to this ability |
ogs::core::HighPoweredMethod | A method that generates "high-powered" ability scores |
ogs::core::Method | A function object that generates an ability score |
ogs::core::StandardMethod | A method that generates above-average ability scores |
ogs::spells::Abjuration | A spell in the Abjuration school |
ogs::magic::AbsoluteRange | A spell range expressed in an absolute distance |
ogs::feats::Alertness | A feat that adds a +2 bonus to all Listen and Spot skill checks |
ogs::core::details::Alignment | An indicator of morals and order |
ogs::feats::AllWeapons | A weapon proficiency for all weapons of one group |
ogs::items::Armor | An item worn for protection in combat |
ogs::feats::ArmorProficiency | A feat that allows the effective use of armor |
ogs::support::Attachable | An object that can be attached to another object |
ogs::cclasses::Barbarian | A savage, uncivilized, warlike character class |
ogs::cclasses::Bard | A "jack-of-all-trades" character class well versed in music and lore |
ogs::core::BodyPart | A part of the body where items can be equipped |
ogs::feats::BonusFeat | A special feat that can be substituted with another feat |
ogs::core::CClass | A career of a character |
ogs::core::Character | A character is a fictional individual in a campaign setting |
ogs::core::Advance | Manages experience level advancement of a character |
ogs::magic::abilities::Charisma | A Charisma ability score extended with additional functions to support magic |
ogs::support::Class | An object representing the class of another object |
ogs::cclasses::Cleric | A pious character class devoted to the service of a deity |
ogs::items::rings::Climbing | A magic ring that adds a +10 competence bonus to all Climb skill checks |
ogs::cclasses::Commoner | A nonplayer character (NPC) class for average creatures |
ogs::skills::CommonSkills | A skill factory that creates common skill objects |
ogs::magic::Component | An element required for the preparation or casting of a spell |
ogs::spells::Conjuration | A spell in the Conjuration school |
ogs::core::Creature | A creature is a sentient and/or animate entity |
ogs::spells::conjurations::CureWounds | A spell that heals damage to living creatures |
ogs::core::Defense | A value that determines effectiveness in avoiding damage |
ogs::core::details::Description | A detail that describes some aspect of an object |
ogs::magic::DescriptorsBase< Size > | A set of spell descriptors |
ogs::support::Destroy | A function object that destroys allocated memory |
ogs::core::Die | A die generates random numbers by simulating rolls of polyhedral die |
ogs::spells::Divination | A spell in the Divination school |
ogs::magic::Domain | A domain represents an area of divine magic |
ogs::cclasses::Druid | A character class that reveres nature |
ogs::creatures::humanoids::Dwarf | A sturdy humanoid creature skilled in stonework and metalcraft |
ogs::creatures::humanoids::Elf | A mystical humanoid creature with an affinity for nature and magic |
ogs::magic::feats::EmpowerSpell | A metamagic feat that increases all numeric effects of a spell by one-half |
ogs::spells::Enchantment | A spell in the Enchantment school |
ogs::magic::feats::EnlargeSpell | A metamagic feat that doubles the range or area of a spell |
ogs::core::Entity | An object in the game world |
ogs::support::Event | An object that notifies observers of significant events |
ogs::spells::Evocation | A spell in the Evocation school |
ogs::core::Experience | A utility class for calculating experience points, levels, and other attributes that depend on experience |
ogs::magic::ExperienceCost | A spell component that costs experience points to cast |
ogs::magic::feats::ExtendSpell | A metamagic feat that doubles the duration of a spell |
ogs::core::Feat | A feat is a feature that provides a special power, property, or other improvement |
ogs::core::IsInstance< T > | A function object that determines if a feat is an instance of a specific feat |
ogs::core::Feature | A feature is an object that can be attached to another object |
ogs::cclasses::Fighter | A character class formally trained in weapons, armor, and tactics |
ogs::core::details::Gender | A detail that identifies the sex of a creature |
ogs::creatures::humanoids::Gnome | A curious humanoid creature with a propensity for mechanics and pranks |
ogs::creatures::humanoids::HalfElf | A progeny of a human and an elf |
ogs::creatures::humanoids::Halfling | A creature much like a human but about half the size |
ogs::creatures::humanoids::HalfOrc | A progeny of a human and an orc |
ogs::magic::feats::HeightenSpell | A metamagic feat that increases the effective level of a spell |
ogs::creatures::humanoids::Human | A human being |
ogs::creatures::Humanoid | A human-like creature |
ogs::spells::Illusion | A spell in the Illusion school |
ogs::feats::ImprovedInitiative | A feat that adds a +4 bonus to initiative rolls |
ogs::feats::ImprovedSave | A feat that adds a +2 bonus to saving throws |
ogs::magic::abilities::Intelligence | A Intelligence ability score extended with additional functions to support magic |
ogs::core::Item | An entity that can be utilized or manipulated by a creature |
ogs::magic::LevelRange | An absolute range that is based on caster level |
ogs::core::details::Maturity | The various stages of life for a creature |
ogs::magic::feats::MaximizeSpell | A metamagic feat that maximizes spell effects expressed as die rolls or other numeric ranges |
ogs::magic::MetamagicFeat | A feat that enhances spells |
ogs::core::Modifier | An integer value added to another integer value |
ogs::core::Event | An event that allows observers to determine the previous value of the modifier |
ogs::core::Modifiers | A list of modifiers |
ogs::core::Event | An event that allows observers to determine changes to the list |
ogs::cclasses::Monk | A character class dedicated to martial arts |
ogs::spells::Necromancy | A spell in the Necromancy school |
ogs::support::Object | Base class of all objects in the class hierarchy |
ogs::support::Observer | An object that observes other objects |
ogs::cclasses::Paladin | A character class that strives to be the paragon of virtue |
ogs::magic::PhysicalComponent | A spell component with physical attributes |
ogs::items::ProjectileWeapon | A ranged weapon that requires projectiles or other type of item for ammunition |
ogs::items::rings::Protection | A magic ring that adds a deflection bonus to defense |
ogs::core::details::Quantity | A detail that describes some aspect of an object |
ogs::magic::feats::QuickenSpell | A metamagic feat that reduces the casting time of a spell to a free action |
ogs::magic::Range | Maximum distance from caster that a spell affect can occur |
ogs::items::RangedWeapon | A thrown melee weapon or projectile weapon |
ogs::cclasses::Ranger | A character class skilled at outdoor hunting and survival |
ogs::items::Ring | An item worn on a finger |
ogs::cclasses::Rogue | A character class adept at "obtaining the unobtainable" |
ogs::core::Saves | A set of saving throws |
ogs::magic::School | A school of arcance magic |
ogs::feats::ShieldProficiency | A feat that allows the effective use of shields |
ogs::magic::feats::SilentSpell | A metamagic feat that allows spells to be cast without a verbal component |
ogs::feats::SingleWeapon< _WeaponType > | A weapon proficiency for a single weapon |
ogs::core::Size | A size category |
ogs::core::Skill | A feature that is checked for success or failure |
ogs::skills::SkillFactory | An object that creates skill objects |
ogs::cclasses::Sorcerer | A character class with inherent spell casting abilities |
ogs::magic::Spell | A magical effect produced by a caster |
ogs::magic::SpellList | A spell list associates spells with cclasses and domains |
ogs::skills::Spot | A skill used to detect hidden or concealed objects |
ogs::magic::feats::StillSpell | A metamagic feat that allows spells to be cast without a somantic component |
ogs::core::Strength | An ability that determines physical power and force |
ogs::magic::Subschool | A subschool of arcance magic |
ogs::items::rings::Swimming | A magic ring that adds a +10 competence bonus to all Swim skill checks |
ogs::feats::Toughness | A feat that adds +3 health points each time it is taken |
ogs::spells::Transmutation | A spell in the Transmutation school |
ogs::creatures::Undead | A creature that is, technically speaking, dead |
ogs::spells::Universal | A spell in the Universal school |
ogs::items::Weapon | An item used in combat to damage opponents |
ogs::feats::WeaponProficiency | A feat that allows the effective use of a weapon |
ogs::magic::abilities::Wisdom | A Wisdom ability score extended with additional functions to support magic |
ogs::cclasses::Wizard | A character class devoted to the mastery of arcane magic |