#include <Rogue.h>
Inheritance diagram for ogs::cclasses::Rogue:


Public Member Functions | |
| Rogue (ogs::core::XP::Level xpLevel=1) | |
| Create a new Rogue cclass. | |
Static Public Attributes | |
| const ogs::core::Die::Sides | HIT_DIE = ogs::core::Die::d6 |
| Hit die of rogues. | |
| const ogs::core::Skill::Points | SKILL_RATE = 8 |
| Skill rate of rogues. | |
Protected Member Functions | |
| ogs::core::Modifier::Value | getBaseRefSaveValue () const |
| Determine the value of base Reflex save bonus for this cclass. | |
Rogues can exist in just about any campaign setting.
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Rogues use the strong advancement rate for base Reflex save bonuses.
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Rogues use d6 for their hit die. |
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Rogues gain 8 skill points per experience level. |
1.3