#include <AllWeapons.h>
Inheritance diagram for ogs::feats::AllWeapons:
Public Member Functions | |
bool | isProficient (const ogs::items::Weapon &weapon) const |
Determine if a weapon is a proficient weapon. | |
Static Public Member Functions | |
AllWeapons * | createSimple () |
Create a new Simple Weapons Proficiency feat. | |
AllWeapons * | createMartial () |
Create a new Martial Weapons Proficiency feat. |
SingleWeapon
class to indicate that a creature is proficient with all weapons in one of these groups.
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A proficient weapon is a weapon that a creature with this feat is proficient with. If this feat is not attached to a creature, the weapon is not a proficient weapon.
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