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OGS Java API Spec | ||||||||||
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| Packages that use Entity | |
| ogs.core | The ogs.core package contains types are are used in
all open games regardless of setting. |
| ogs.creatures | The ogs.creatures package provides two universal types
of creatures. |
| ogs.items | The ogs.items package provides universal types of
items; |
| Uses of Entity in ogs.core |
| Subclasses of Entity in ogs.core | |
class |
Creature
A creature is a living entity. |
class |
Item
An item is a entity that can be used by a creature. |
| Uses of Entity in ogs.creatures |
| Subclasses of Entity in ogs.creatures | |
class |
Humanoid
A creature with human-like shape. |
class |
Undead
A creature that is, technically speaking, dead. |
| Uses of Entity in ogs.items |
| Subclasses of Entity in ogs.items | |
class |
Armor
An item worn for protection in combat. |
class |
ProjectileWeapon
A ranged weapon that requires projectiles or other type of ammunition. |
class |
RangedWeapon
A thrown melee weapon or projectile weapon. |
class |
Weapon
An item used in combat to damage opponents. |
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OGS Java API Spec | ||||||||||
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