ogs
namespace is further divided into other namespaces. The first two namespaces, support
and core
, contain library support and core rules for open games. The next two namespaces, combat
and magic
, implement two major subsystems of open games. The remaining namespaces, cclasses
, creatures
, feats
, items
, skills
, and spells
, contain minimal subsets of universal elements that can be used in all (or most) game worlds and campaign settings.