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Wonders.h

00001 /*
00002  * Wonders.h -- class interface for wonderous items
00003  * Copyright (C) 2003  Eric Lemings <elemings@users.sourceforge.net>
00004  *
00005  * This software is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This software is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this software; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
00018  * 02111-1307, USA
00019  *
00020  * RCS: $Id: Wonders.h,v 1.2 2003/03/25 06:13:13 elemings Exp $
00021  */
00022 
00023 #ifndef OGS_ITEMS_WONDERS_H
00024 #  define OGS_ITEMS_WONDERS_H
00025 
00026 // Pretty sure these wonders can be fully implemented.
00027 //#  include <ogs/items/wonders/AmuletOfHealth.h>
00028 //#  include <ogs/items/wonders/AmuletOfNaturalArmor.h>
00029 //#  include <ogs/items/wonders/BeltOfGiantStrength.h>
00030 //#  include <ogs/items/wonders/BlessedBook.h>
00031 //#  include <ogs/items/wonders/BootsOfElvenkind.h>
00032 //#  include <ogs/items/wonders/BootsOfStrideAndSpring.h>
00033 //#  include <ogs/items/wonders/BracersOfArmor.h>
00034 //#  include <ogs/items/wonders/CloakOfCharisma.h>
00035 //#  include <ogs/items/wonders/CloakOfElvenkind.h>
00036 //#  include <ogs/items/wonders/CloakOfResistance.h>
00037 //#  include <ogs/items/wonders/GauntletsOfOgrePower.h>
00038 //#  include <ogs/items/wonders/GlovesOfDexterity.h>
00039 //#  include <ogs/items/wonders/GlovesOfSwimAndClimb.h>
00040 //#  include <ogs/items/wonders/HeadbandOfIntellect.h>
00041 //#  include <ogs/items/wonders/LensOfDetection.h>
00042 //#  include <ogs/items/wonders/MantleOfSpellResistance.h>
00043 //#  include <ogs/items/wonders/ManualOfPhysicalAbility.h>
00044 //#  include <ogs/items/wonders/Luckstone.h>
00045 //#  include <ogs/items/wonders/TomeOfMentalAbility.h>
00046 //#  include <ogs/items/wonders/VestmentOfFaith.h>
00047 
00048 // Not exactly sure if these wonders can be implemented.
00049 //#  include <ogs/items/wonders/AmuletOfUndeadTurning.h>
00050 //#  include <ogs/items/wonders/BagOfHolding.h>
00051 //#  include <ogs/items/wonders/MonksBelt.h>
00052 //#  include <ogs/items/wonders/BeltOfDwarvenkind.h>
00053 //#  include <ogs/items/wonders/CircletOfPersuasion.h>
00054 //#  include <ogs/items/wonders/EyesOfTheEagle.h>
00055 //#  include <ogs/items/wonders/GloveOfStoring.h>
00056 //#  include <ogs/items/wonders/GogglesOfNight.h>
00057 //#  include <ogs/items/wonders/MaskOfTheSkull.h>
00058 //#  include <ogs/items/wonders/PearlOfPower.h>
00059 //#  include <ogs/items/wonders/PeriaptOfHealth.h>
00060 //#  include <ogs/items/wonders/ScabbardOfKeenEdges.h>
00061 //#  include <ogs/items/wonders/VestOfEscape.h>
00062 //#  include <ogs/items/wonders/DruidsVestment.h>
00063 
00064 // Other wonders probably cannot be implemented in this context.
00065 
00066 #endif /* !defined OGS_ITEMS_WONDERS_H */
00067 

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