00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023 #ifndef OGS_CORE_H
00024 # define OGS_CORE_H
00025
00026 # include <ogs/core/Ability.h>
00027 # include <ogs/core/Abilities.h>
00028 # include <ogs/core/CClass.h>
00029 # include <ogs/core/Character.h>
00030 # include <ogs/core/Creature.h>
00031 # include <ogs/core/Defense.h>
00032 # include <ogs/core/Detail.h>
00033 # include <ogs/core/Details.h>
00034 # include <ogs/core/Die.h>
00035 # include <ogs/core/Entity.h>
00036 # include <ogs/core/Experience.h>
00037 # include <ogs/core/Feat.h>
00038 # include <ogs/core/Feature.h>
00039 # include <ogs/core/Item.h>
00040 # include <ogs/core/Modifier.h>
00041 # include <ogs/core/Modifiers.h>
00042 # include <ogs/core/Saves.h>
00043 # include <ogs/core/Size.h>
00044 # include <ogs/core/Skill.h>
00045 # include <ogs/core/Types.h>
00046
00047 #endif
00048