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OGS Java API Spec | ||||||||||
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java.lang.Object | +--ogs.support.Object | +--ogs.core.CClass | +--ogs.cclasses.Rogue
A character class adept at "obtaining the unobtainable". Rogues excel at breaking into safes, eluding intricate traps, infiltrating secret organizations, gathering intelligence, and usually parting others from their money one way or the other. Rogues can be of any alignment. While most are considered neutral or evil, good rogues are just as common. Their skills however are targeted at enemies rather than their own kind. Dexterity ,and wisdom are their most valuable assets. Intelligence and charisma are also useful in many situations.
Rogues can exist in just about any campaign setting.
Field Summary |
Fields inherited from class ogs.support.Object |
listeners |
Constructor Summary | |
Rogue()
Create a new 1st-level Rogue cclass. |
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Rogue(int xpLevel)
Create a new Nth-level Rogue cclass. |
Method Summary | |
protected int |
getBaseRefSaveValue()
Determine the value of base Reflex save bonus for this cclass. |
int |
getHitDie()
Determine the hit die for this cclass. |
int |
getSkillPoints()
Determine the skill points per experience level for this cclass. |
Methods inherited from class ogs.core.CClass |
getBaseAttack, getBaseAttackValue, getBaseFortSave, getBaseFortSaveValue, getBaseRefSave, getBaseWillSave, getBaseWillSaveValue, getLevel, setLevel |
Methods inherited from class ogs.support.Object |
addListener, handleEvent, notifyListeners, removeListener |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Rogue()
public Rogue(int xpLevel)
xpLevel
- Experience level of rogue.Method Detail |
public int getHitDie()
getHitDie
in class CClass
public int getSkillPoints()
getSkillPoints
in class CClass
protected int getBaseRefSaveValue()
getBaseRefSaveValue
in class CClass
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OGS Java API Spec | ||||||||||
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