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ogs::feats Namespace Reference

A minimal set of universal feats. More...


Compounds

class  Alertness
 A feat that adds a +2 bonus to all Listen and Spot skill checks. More...

class  AllWeapons
 A weapon proficiency for all weapons of one group. More...

class  ArmorProficiency
 A feat that allows the effective use of armor. More...

class  BonusFeat
 A special feat that can be substituted with another feat. More...

class  ImprovedInitiative
 A feat that adds a +4 bonus to initiative rolls.

class  ImprovedSave
 A feat that adds a +2 bonus to saving throws. More...

class  ShieldProficiency
 A feat that allows the effective use of shields. More...

class  SingleWeapon
 A weapon proficiency for a single weapon. More...

class  Toughness
 A feat that adds +3 health points each time it is taken.

class  WeaponProficiency
 A feat that allows the effective use of a weapon. More...


Detailed Description

The feats in this namespace can be defined and implemented independently of rules or other elements that are specific to a particular game world or campaign setting. Thus, these feats can be used in any open game.


Generated on Sun Apr 20 03:39:22 2003 for Open Gaming System (OGS) by doxygen1.3